Valiant Hearts: a hit with kids & dogs

Gamer Dude’s playing Valiant Hearts — released today on XboxLive and there’s a valiant dog protagonist that’s caught our dog Astrid’s attention. She’s watching the screen wagging her tail and offering her computer game dog friend the lacrosse ball she pinched from the ball bag! LOL

Valiant Hearts was released today for Microsoft Windows, Playstation 3, Playstation 4, Xbox 360, Xbox One and Steam.  Powered by the same engine as Rayman Origins the game was developed by Ubisoft Montpellier. I’m already a fan. The game art, storyline and musical score is compelling and has a arty feel to it. It’s not an epic war game, but this game has plenty of heart. From the looks of things, the puzzles are satisfying too.

According to Hayden Dingman from PCWorld.com,

Far from a detriment, the silent-film nature of Valiant Hearts is one of its greatest strengths. The game is able to support a multicultural cast—French, German, American, Canadian—without any one culture dominating. And still, these are some of the best characters I’ve played in recent memory, thanks to some strong archetyping and brilliant animated cutscenes.

You also fall in with a trained war dog early in the game, and it’s this dog that most of the game revolves around. The story is the primary draw here, but play revolves around solving a cadre of puzzles more than actual combat.

I’m literally watching Dude play as I write. I’ll update later after the game’s done!

 

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No relationship between mood & attention deficit in kids who play video games

APPY Geek<<read @lukekarmali‘s story here!!

“A decade-long study of over 11,000 children in the UK has found no association between playing video games from as young as five, and mood or behavioral problems in later life.”

 (IGN)

The study, known as the UK Millennium Cohort Study, by Alison Parkes, Helen Sweeting, Daniel Wight, and Marion Henderson (British Medical Journalfound that there was no causal link between playing video games and watching TV, and mental health issues. The authors found that watching TV more than three hours per week at five years of age resulted in behavioral problems for kids between five and seven years. However, there were no effects on hyperactivity/inattention, emotional symptoms, or social problems in these kids. Further, there were no problematic results in the kids who played the same amount of video games.

As you may or may not already know, I address some of these issues in my reviews and discussions of video games. My findings are anecdotal, but relevant, I think.When I read findings from studies like the Millennium Cohort Study, I’m seldom surprised at the findings. My personal belief — based on personal experience with GamerDewd — is that there are some games (and TV shows for that matter) that stir up and impair frontal lobe function. Check out this super-cool interactive brain map, which shows that the frontal lobe is where all the planning, organizing, impulse control, problem solving, and control over emotions happens.

I’ve developed a feel for the kinds of games that cause game-raging and you may be surprised to find that it’s not always the violent FPS-style games. One of the worst offenders remains to be the Lego video game franchise — sorry Lego…your blocks are the coolest, but I banned Lego media in my house years ago. 😛

Oh Foxconn, PS4 being built on backs of students?

Foxconn @ Public Eye Awards 2011 (WHY?)

Foxconn @ Public Eye Awards 2011 (WHY?) (Photo credit: Greenpeace Switzerland)

I know, I totally owe you all an actual gaming review. But I read this report about Foxconn allegedly using forced student labor to build PS4s and I really wanted to weigh in with you. Mere minutes ago, my phone buzzed with breaking news from AppyGamer. According to them,

“Reports suggest that the PS4 may be being built using forced labour in China by manufacturer, Foxconn.”

Apparently students from China’s Xi’an Institute of Technology have been told they will lose course credits if they don’t participate in Foxconn’s internship. The internship has students working in distribution and shipping as well as production, which have little, if nothing, to do with their program of study. Further, students aren’t being paid for their labor.

It is not clear whether Sony knows about this situation, reports NowGamer.

 

What’s for dinner? Video game characters…made from meat

This find gives a whole new meaning to the expression “don’t play with your food, ” and frankly, if it looks like this, who could blame you? Keep the meat away from the console though!

Thank you to JonMichael Bukosky for posting this link on Twitter. It made my morning. In the best, weirdest way possible.

Sonic the Hedgehog, who else?

Sonic The Hedgehog, who else?

Minecraft or mod to blame: Child brings weapons to school

Parents, be wary of mods. They change the games. A lot.

Just read this piece on Digital Journal. Apparently Minecraft is being credited for a case in which a nine-year-old boy brought weapons to school. Now he has been sentenced by a Florida state judge to home confinement.

“The student, who has not been named, went to his school with an unloaded handgun and a magazine with six bullets, as well as a steak knife and a sledge hammer (a small-handled one), according to Kotaku.

The father also said that characters in the game use hammers to dig and guns and knives to protect themselves from zombies.

Gunning down zombies is something that players are not able to do in the regular version of Minecraft. The only way this is possible is if players played the PC version, which has to contain the mod.”
So what do you think — Minecraft, mods or parents to blame for boy’s actions?
Just for fun I’ve included @skyzm’s YouTube video about the hold Minecraft has on him. It’s “Real Life Minecraft” — enjoy!

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@Bukosky’s Borderlands 2 GOTY Edition scoop

This just in from JonMichael Bukosky: